The Great Work

A Strategy Card Game of Elemental Conflict and Alchemical Mastery.

Magister Duel

"The Great Work is a strategy card game where players build their magical engine by combining primal elements, verbs, and subtle modifiers into powerful, permanent spells—and battle to shape the flow of power itself."

Become an Alchemical Magister

Engage with **four primal elements**—Stone, Water, Flame, and Wind—each carrying its own polarity and unique pool of power. Will you draw from life-giving currents to fuel growth, or unleash draining storms to cripple your rival? Every spell you cast is permanent and evolves as you build your domain.

Your spells are constructed using a simple formula: **VERB + ELEMENT + MODIFIER**. This modular system allows for high strategic depth without bogging down the core mechanics.

Craft Your Arcane Engine

Master the fundamental spell types to engineer an unstoppable flow of power. The combination of these actions is the key to victory:

Placeholder: Sample Spell Card Close-up
Placeholder: Elemental Symbol Set

Modifiers Add Strategic Depth

The final component of your spell is a world-shaping **modifier**. Apply subtle words like **"with Precision"**, **"with Purity"**, or **"with Fortitude"** to drastically alter how your spells behave and interact with your opponent's domain. This level of customization ensures that no two Magisters will ever build the same engine.

Victory Takes Form Through Power

Each player begins with 100 Power. To win the game, you must achieve one of two victory conditions:

⚠️ Still in Active Development

The Great Work is currently undergoing extensive playtesting and refinement. The core system is locked, but we are continually testing and improving balance, art, and card count. Rule changes, new spell types, and additional cards are all on the table!

Coming Soon:

  • Official Public Playtest Announcements
  • Downloadable Print-and-Play Demo Kit
  • Kickstarter Campaign Launch Window
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